we created a charity game that focuses on assisting bebbles, creatures in need. they feed solely upon lollipops, but a deep canyon has formed between their nesting grounds and food source. the bebbles pursue this food source anyway, and many fall to their deaths in the process. only intervention from the player’s charity can help, though often at a cost.

the game aims to convince the public that charity scoring practices are outdated and unrealistic due to the genuine need for investment in necessary overhead.

i designed each character for and helped ideate our save the bebbles game for the charity defense council.